Tryout Scores

Tryout evaluation forms and score tally

Print a scorecard for each evaluator, type the cards back in, and get every player's average, place and a draft list. Any number of players and evaluators, no account.

How each player's score is worked out

  1. For each skill, the scores from the evaluators who saw that player are averaged.
  2. The skill averages are combined using your weights. With every weight at 1 it is a plain average, on the same 1 to 5 (or 1 to 10) scale as the cards.
  3. Players are placed within their age group. Equal scores to two decimals share a place, shown as 3=.

A blank box is flagged as missing, not counted as zero. Type a dash for a drill a player did not do.

Example: three players, two evaluators, hitting counts double

Player 1 got 4 and 3 for hitting, 3 and 3 for fielding, 5 and 4 for running. The skill averages are 3.5, 3 and 4.5. Hitting counts twice, so the score is (3.5 + 3.5 + 3 + 4.5) / 4 = 3.63. Player 2 averages 2.5, 4.5 and 2.5, so (2.5 + 2.5 + 4.5 + 2.5) / 4 = 3.00. Player 3 scores 4.50 and is first. Open a bigger example.

When one coach scores everyone low

If every evaluator sees every player, a tough grader moves everyone down by the same amount and the order does not change. It matters when evaluators missed some players or only watched some of them. The Results step can then even them out, skill by skill and within each age group, so a coach who only watched the older group is not marked as easy. It is off until you turn it on.

Same average: if Coach A's 10U throwing scores average 2.5 and all 10U throwing scores average 3.0, each of Coach A's 10U throwing scores gets 0.5 added, so a 3 counts as 3.5. A coach with fewer than three scores in an age group is measured over all age groups instead, and Results says so. Same average and spread (a z-score) also stretches the scores of a coach who only used 2s, 3s and 4s, so their top and bottom count as much as everyone else's.

Running evaluation day

Give each child a number at check-in; the check-in sheet lists names with numbers, and evaluators' cards show numbers only unless you add names. For stations, give each evaluator one skill and their card shows just that column. Collect the cards and one person types them in, card by card, with the number keys. Missing boxes and scores far from what the others gave are flagged before you rank anyone.

Questions

How do you score a tryout or player evaluation?

Pick four to six skills, a 1 to 5 scale, and have each evaluator score every player on their own. Little League's guide grades batting, fielding fly balls, fielding ground balls, throwing and running on 1 to 5, so 25 is the top total. Your league chooses its own list.

Should we add up or average the evaluators' scores?

Average. When every evaluator scores every player, adding and averaging give the same order. If a coach missed some players, a total punishes those players and an average does not.

How are ties handled?

Players with the same score to two decimals share the place, shown as 4=, and the next place is skipped. You can pick one skill to break ties, or leave ties for the board to decide.

How does a snake draft work?

Teams pick in order in round 1, in reverse in round 2, and keep alternating, so the team that picks last in one round picks first in the next. Draw the order, then print the draft board with every pick number filled in.

Do evaluators need the children's names?

No. A league in Little League's article on evaluations gives each player a number, and the cards here show numbers only unless you tick names. Names are kept as first name and last initial unless you change it. Results and the draft list are for the board, so they show names.

Where are the scores kept?

In this browser on this device, saved after every keystroke. Nothing is uploaded. Save a backup file to move to another computer, and download the scores as a spreadsheet for the board.

Can we use it for science fair or scholarship judging?

Yes. Pick Science fair or Scholarship in step 1 and players become entries, evaluators become judges, and each judge can score just their own entries. The science fair judging page explains it.

Sources: Little League, What are Little League tryouts (five skills on a 1 to 5 scale) and An inside look into player evaluations and drafts (numbered players, stations, snake drafts). Checked October 2026. Sport skill lists are starting points, not rules: use your league's own.